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Here is the list for the Pokemon available in the National Park. Please be also aware that Legendaries cannot be captured on runs; they are just for your viewing pleasure. Please see the Legendary List for ways to obtain a Legend with Park activities or otherwise.

Each location also has its own designated Ranger Outpost, but most RP doesn’t take place there. They mostly serve as stations for Rangers and Trainers to meet up before heading into a specific area.

Minimum Character Requirements For Each Rank:
*Common: 4,000 Characters (MCR for this Rank can be reduced by up to 800 characters)
*Uncommon: 9,000 Characters (MCR for this Rank can be reduced by up to 1,800 characters)
*Borderline: 15,000 Characters (MCR for this Rank can be reduced by up to 3,000 characters)
*Intermediate: 25,000 Characters (MCR for this Rank can be reduced by up to 5,000 characters)
*Rare: 35, 000 Characters (MCR for this Rank can be reduced up to 7,000 characters)
*Special: 45,000 Characters (MCR for this Rank can be reduced by up to 9,000 characters)


Great Lakes

At the west side of the island, nestled between the verdant forestry of The Woods and the monolithic Mt. Oktori are a series of impossibly deep lakes. They teem with freshwater Water-type life; the waters are ripe with variety not found elsewhere. Reedy plant life springs to life on the fertile earth found at grassier shores, while other stretches sport long swathes of freshwater beach-front. Water-type Repellents cannot be used here.

Common:
Poliwag (1), Goldeen (2), Wooper (3), Lotad (4), Azurill (5), Bidoof (6), Buizel (7)
Uncommon:
Psyduck (1), Slowpoke (2), Marill (3), Barboach (4), Corphish (5), Finneon (6), Croagunk (7), Panpour (8), Tympole (9), Ducklett (10), Dewpider (11)
Borderline:
Poliwhirl (1), Seaking (2), Totodile (3), Quagsire (4), Mudkip (5), Lombre (6), Bibarel (7), Floatzel (8), Toxicroak (9), Lumineon (10), Oshawott (11), Simipour (12), Palpitoad (13), Basculin (14), Swanna (15), Stunfisk (16), Froakie (17)
Intermediate:
Golduck (1), Slowbro (2), Croconaw (3), Azumarill (4), Slowking (5), Marshtomp (6), Whiscash (7), Crawdaunt (8), Dewott (9), Frogadier (10), Araquanoid (11)
Rare:
Vaporeon (1), Feraligatr (2), Swampert (3), Feebas (4), Samurott (5), Seismitoad (6), Greninja (7)
Special:
Poliwrath (1), Politoed (2), Ludicolo (3), Milotic (4)
Legendary:
Suicune (1), Uxie (2), Mesprit (3), Azelf (4), Keldeo (5), Tapu Fini (6)

Sandy Beach

Saltwater Water-types can be found here among the sands that race about the Park’s mainlands. The beach slopes gently out into the resplendent blue of the clouded ocean before dropping sharply into its depths several hundred yards out. Small islands, almost nothing more than spotted sandbars out in the blue, dot the shores just before the drop-off into the endless deep. Water-type Repellants cannot be used here.

Common:
Tentacool (1), Magikarp (2), Wingull (3), Shellos (4), Mantyke (5)
Uncommon:
Seel (1), Shellder (2), Krabby (3), Chinchou (4), Corsola (5), Remoraid (6), Carvanha (7), Clamperl (8), Luvdisc (9), Binacle (10)
Borderline:
Squirtle (1), Tentacruel (2), Exeggutor-A (3), Horsea (4), Staryu (5), Qwilfish (6), Octillery (7), Mantine (8), Pelipper (9), Wailmer (10), Relicanth (11), Piplup (12), Gastrodon (13), Frillish (14), Inkay (15), Skrelp (16), Clauncher (17), Popplio (18), Wishiwashi (19), Wimpod (20), Sandygast (21), Pyukumuku (22), Bruxish (23)
Intermediate:
Wartortle (1), Dewgong (2), Cloyster (3), Kingler (4), Seadra (5), Gyarados (6), Omanyte (7), Kabuto (8), Dratini (9), Lanturn (10), Sharpedo (11), Huntail (12), Gorebyss (13), Prinplup (14), Tirtouga (15), Jellicent (16), Alomomola (17), Malamar (18), Barbaracle (19), Brionne (20), Mareanie (21), Golisopod (22), Palossand (23)
Rare:
Blastoise (1), Lapras (2), Omastar (3), Kabutops (4), Dragonair (5), Wailord (6), Empoleon (7), Phione (8), Carracosta (9), Dragalge (10), Clawitzer (11), Primarina (12), Toxapex (13)
Special:
Starmie (1), Dragonite (2), Kingdra (3)
Legendary:
Lugia (1), Kyogre (2), Manaphy (3)

The Woods

A vast, mixed wood. The Woods are often frequented by Trainers seeking the forest’s populous, easily-trained Bug types that live in the heavy vegetation and leaf litter of its deciduous outer layers. However, as one ventures deeper into the forest’s old growth, the low plant life is choked out by the impenetrable, coniferous canopy that is a host to a variety of powerful and fearful creatures. The sunlight only reaches through the forest’s center at the small pool that lies in its heart.

Common:
Caterpie (1), Weedle (2) Pidgey (3), Ekans (4), Paras (5), Mankey (6), Bellsprout (7), Hoothoot (8), Ledyba (9), Pineco (10), Wurmple (11), Surskit (12), Slakoth (13), Nincada (14), Whismur (15), Kricketot (16), Burmy (17), Pidove (18), Sewaddle (19), Venipede (20), Scatterbug (21), Pikipek (22), Yungoos (23)
Uncommon:
Metapod (1), Kakuna (2), Nidoran F (3), Nidoran M (4), Venonat (5), Yanma (6), Snubbull (7), Teddiursa (8), Silcoon (9), Cascoon (10), Kricketune (11), Wormadam (12), Mothim (13), Stunky (14), Bonsly (15), Dwebble (16), Karrablast (17), Foongus (18) Swadloon (19), Whirlipede (20), Shelmet (21), Joltik (22), Spewpa (23), Pancham (24), Phantump (25), Stufful (26)
Borderline:
Butterfree (1), Beedrill (2) Pidgeotto (3), Arbok (4), Nidorina (5), Nidorino (6), Parasect (7), Primeape (8), Weepinbell (9), Farfetch’d (10), Lickitung (11), Eevee (12), Noctowl (13), Ledian (14), Sudowoodo (15), Aipom (16), Forretress (17), Stantler (18), Smeargle (19), Shuckle (20), Beautifly (21), Dustox (22), Masquerain (23), Vigoroth (24), Ninjask (25), Shedinja (26) Loudred (27), Spinda (28), Volbeat (29), Illumise (30), Zangoose (31), Seviper (32), Skuntank (33), Skorupi (34), Carnivine (35), Tranquill (36), Escavalier (37), Amoonguss (38), Accelgor (39), Vivillon (40), Rowlet (41), Trumbeak (42), Gumshoos (43)
Intermediate:
Venomoth (1), Scyther (2), Pinsir (3), Granbull (4), Heracross (5) Ursaring (6), Kecleon (7), Ambipom (8), Drapion (9), Leavanny (10), Scolipede (11), Galvantula (12), Crustle (13), Archen (14), Pangoro (15), Trevenant (16), Dartrix (17), Bewear (18), Komala (19)
Rare:
Pidgeot (1), Slaking (2), Exploud (3), Lickilicky (4), Yanmega (5), Unfezant (6), Archeops (7), Decidueye (8), Toucannon (9)
Special:
Nidoqueen (1), Nidoking (2), Victreebel (3)
Legendary:
Celebi (1), Genesect (2), Tapu Bulu (3), Buzzwole (4), Pheromosa (5), Kartana (6)

Mt. Deckbi

This active volcano is unforgivable terrain. Fire, Rock, and Ground types are about the only creatures who can stand its heat long enough to call it their home. A wide, spiraling trail snakes up the deep red mountain’s side. Higher altitudes are almost completely choked out by ash, while the lower and surrounding portions are completely devoid of plant life, hosting only ashen rock. A complex cave system snakes through the mountain’s unsteady gut.

Common:
Sandshrew (1), Diglett (2), Diglett-A (3), Geodude (4), Magby (5), Roggenrola (6), Bunnelby (7), Fletchling (8)
Uncommon:
Vulpix (1), Growlithe (2), Cubone (3), Dunsparce (4), Gligar (5), Slugma (6), Phanpy (7), Aron (8), Numel (9), Trapinch (10), Cacnea (11), Pansear (12), Sandile (13), Darumaka (14), Litleo (15), Carbink (16), Rockruff (17)
Borderline:
Charmander (1), Sandslash (2), Graveler (3), Ponyta (4), Onix (5), Rhyhorn (6), Cyndaquil (7), Torchic (8), Nosepass (9), Lairon (10), Torkoal (11), Vibrava (12), Chimchar (13), Hippopotas (14), Tepig (15), Simisear (16), Boldore (17), Krokorok (18), Rufflet (19), Fennekin (20), Diggersby (21), Fletchinder (22), Litten (23), Mudbray (24), Salandit (25)
Intermediate:
Charmeleon (1), Dugtrio (2), Dugtrio-A (3), Rapidash (4), Marowak (5), Rhydon (6) Magmar (7), Quilava (8) Magcargo (9), Donphan (10), Larvitar (11), Combusken (12), Camerupt (13), Cacturne (14), Monferno (15), Cranidos (16), Shieldon (17), Bronzong (18), Gible (19), Hippowdon (20), Gliscor (21), Pignite (22), Drilbur (23), Darmanitan (24), Axew (25), Druddigon (26), Heatmor (27), Durant (28), Braixen (29), Pyroar (30), Tyrunt (31), Torracat (32), Lycanroc (33), Turtonator (34)
Rare:
Charizard (1), Flareon (2), Typhlosion (3), Pupitar (4), Blaziken (5), Aggron (6), Flygon (7), Infernape (8), Rampardos (9), Bastiodon (10), Gabite (11), Emboar (12), Excadrill (13), Gigalith (14), Krookodile (15), Fraxure (16), Braviary (17), Larvesta (18), Delphox (19), Talonflame (20), Tyrantrum (21), Incineroar (22), Mudsdale (23), Salazzle (24)
Special:
Ninetales (1), Arcanine (2), Golem (3), Steelix (4), Tyranitar (5), Probopass (5), Garchomp (6), Rhyperior (7), Magmortar (8), Haxorus (9), Volcarona (10)
Legendary:
Moltres (1), Entei (2), Ho-oh (3), Regirock (3), Groudon (4), Dialga (5), Palkia (6), Heatran (7), Terrakion (8), Landorus (9) Reshiram (10), Zygarde (11), Nihilego (12)

Botanical Gardens

A wide-open plain bursting with immeasurable plant life, interrupted only by small, scattered ponds. An infinite variety of trees, flowers, bushes, fruits, and vegetables host many Grass, Normal, and Fairy types. Hollow logs serve as perfect lounging ground for these Pokemon, but sometimes the Gardens are not as pleasant as they seem. Where there is easy prey, there are always eager predators.

Common:
Oddish (1), Sentret (2), Hoppip (3), Sunkern (4), Zigzagoon (5), Seedot (6), Skitty (7) Taillow (8), Starly (9) Budew (10), Combee (11), Cherubi (12), Patrat (13), Lillipup (14), Cutiefly (15), Fomantis (16), Bounsweet (17)
Uncommon:
Gloom (1), Doduo (2), Exeggcute (3), Furret (4), Skiploom (5), Shroomish (6), Roselia (7), Buneary (8), Glameow (9), Chatot (10), Pansage (11), Cottonee (12), Petilil (13), Minccino (14), Deerling (15), Flabebe (16), Spritzee (17), Swirlix (18), Morelull (19), Steenee (20)
Borderline:
Bulbasaur (1), Exeggutor (2), Tangela (3), Chikorita (4), Togepi (5), Sunflora (6), Girafarig (7) Miltank (8), Treecko (9), Linoone (10) Nuzleaf (11), Swellow (12), Swablu (13), Castform (14), Tropius (15), Turtwig (16), Staravia (17), Vespiquen (18), Cherrim (19), Lopunny (20), Purugly (21), Snivy (22), Watchog (23), Herdier (24), Simisage (25), Maractus (26), Cinccino (27), Ferroseed (28), Chespin (29), Floette (30), Skiddo (31), Furfrou (32), Oricorio (33)
Intermediate:
Ivysaur (1), Dodrio (2), Tauros (3), Bayleef (4), Togetic (5), Bellossom (6), Jumpluff (7), Grovyle (8), Delcatty (9), Altaria (10) Lileep (11), Anorith (12), Grotle (13), Roserade (14), Happiny (15), Servine (16), Whimsicott (17), Lilligant (18), Sawsbuck (19), Bouffalant (20), Quilladin (21), Gogoat (22), Aromatisse (23), Slurpuff (24), Ribombee (25), Lurantis (26), Shiinotic (27), Comfey (28), Oranguru (29), Passimian (30)
Rare:
Venusaur (1), Chansey (2), Kangaskhan (3), Meganium (4), Sceptile (5), Breloom (6), Cradily (7), Armaldo (8), Torterra (9), Staraptor (10), Munchlax (11), Tangrowth (12), Leafeon (13), Serperior (14), Stoutland (15), Ferrothorn (16), Chesnaught (17), Sylveon (18), Tsareena (19)
Special:
Vileplume (1), Snorlax (2), Blissey (3), Shiftry (4), Togekiss (5), Florges (6)
Legendary:
Mew (1), Shaymin (2), Virizion (3), Xerneas (4)

Abandoned Power Plant

Dark, dingy gray windows adorn the squat, sprawling building that is the Abandoned Power Plant. Run-down solar panels roost mostly-shattered upon its weakened roof. Hundreds of twisting, maze-like corridors carve out its insides. Despite its abandonment, the drab overhead lights still dimly cast their gazes down on the damaged linoleum and fallen ceiling tiles. Rusted machinery lines the collapsing walls. Some say the Electric types that live here are the only thing that keeps the place quietly chugging along, but they share the space with Poison Pokemon leftover from man’s neglect. Steel types also dwell, drawn by the magnetism of the plant. Electric-type Repellant cannot be used here.​

Common:
Zubat (1), Geodude-A (2), Pichu (3), Mareep (4), Elekid (5), Shinx (6), Grubbin (7)
Uncommon:
Pikachu (1), Magnemite (2), Grimer (3), Grimer-A (4), Voltorb (4), Koffing (5), Electrike (6), Gulpin (7), Pachirisu (8), Blitzle (9), Trubbish (10), Klink (11), Helioptile (12), Dedenne (13), Charjabug (14), Togedemaru (15)
Borderline:
Golbat (1), Graveler-A (2), Flaaffy (3), Mawile (4), Plusle (5), Minun (6), Swalot (7), Luxio (8), Zebstrika (9), Emolga (10), Klang (11), Tynamo (12), Klefki (13)
Intermediate:
Magneton (1), Muk (2), Muk-A (3), Electrode (4), Weezing (5), Electabuzz (6), Ditto (7), Porygon (8), Skarmory (9), Manectric (10), Beldum (11), Garbodor (12), Klinklang (13), Eelektrik (14), Heliolisk (15), Vikavolt (16)
Rare:
Jolteon (1), Ampharos (2), Porygon2 (3), Metang (4), Luxray (5), Rotom (6)
Special:
Raichu (1), Crobat (2), Golem-A (3), Scizor (4), Metagross (5), Magnezone (6), Electivire (7), Porygon-Z (8) Eelektross (9)
Legendary:
Zapdos (1), Raikou (2), Registeel (3), Cobalion (4), Thundurus (5), Zekrom (6), Tapu Koko (7), Xurkitree (8), Celesteela (9)

Mt. Oktori

Mt. Deckbi’s frigid twin guards the southwest corner of the island. Oktori is a massive mountain of slate-gray stone jutting several miles into the sky. Like Mt. Deckbi, the mountain has extensive cave networks and a spiraling trail up its sides. A ring of tundra creeps and stretches from its frigid base. About a third of the way up, the mountain dons thick layers of snow and ice atop its ashen stone. These environments are perfect for the hardy Ice and Fighting types that live here. Tales say, thought, that higher up the mountain, shrouded in the mystery of the snow, are powerful Dragons who take refuge in the isolated terrain.

Common:
Sandshrew-A (1), Machop (2), Tyrogue (3), Smoochum (4), Vanillite (5)
Uncommon:
Vulpix-A (1), Swinub (2), Makuhita (3), Snorunt (4), Spheal (5), Snover (6), Timburr (7), Scraggy (8), Cubchoo (9), Bergmite (10), Crabrawler (11)
Borderline:
Sandslash-A (1), Machoke (2), Sneasel (3), Delibird (4), Meditite (5), Sealeo (6), Vanillish (7), Gurdurr (8) Mienfoo (9), Hawlucha (10)
Intermediate:
Hitmonlee (1), Hitmonchan (2), Jynx (3), Piloswine (4), Hitmontop (5), Hariyama (6), Medicham (7), Glalie (8), Bagon (9), Riolu (10), Abomasnow (11), Throh (12), Sawk (13), Scrafty (14), Beartic (15), Amaura (16), Goomy (17), Avalugg (18), Crabominable (19), Drampa (20), Jangmo-o (21)
Rare:
Aerodactyl (1), Walrein (2), Shelgon (3), Glaceon (4), Weavile (5), Mamoswine (6), Lucario (7), Mienshao (8), Cryogonal (9), Vanilluxe (10), Aurorus (11), Sliggoo (12), Type: Null (13), Hakamo-o (14)
Special:
Ninetales-A (1), Machamp (2), Salamence (3), Froslass (4), Conkeldurr (5), Goodra (6), Silvally (7), Kommo-o (8)
Legendary:
Articuno (1), Regice (2), Rayquaza (3), Regigigas (4), Arceus (5), Tornadus (6), Kyurem (7)

Meteor Valley

Two large hills, created by a meteor’s fall, encircle a valley created by its impact. The valley, made rich by the meteorite’s minerals, is dozens of miles long. Thick trees coat the valley’s hills, concealing the sparse caves in their sides. While the valley itself is filled with knee-high grasses and flora, the entire area is also strewn with piles of boulders and chunks of meteorite, though nature often grows around most of them. In the back is a wide, deep pond. This enigmatic, alien area draws Psychic types from all around to live here. Psychic-type Repellant cannot be used here.​

Common:
Cleffa (1), Igglybuff (2), Wynaut (3), Purrloin (4)
Uncommon:
Clefairy (1), Jigglypuff (2), Natu (3), Ralts (4), Spoink (5), Baltoy (6), Munna (7), Gothita (8), Solosis (9), Elgyem (10), Espurr (11)
Borderline:
Abra (1), Wobbufett (2), Kirlia (3), Mime Jr. (4), Liepard (5), Audino (6), Gothorita (7), Duosion (8), Vullaby (9), Golett (10), Meowstic (11)
Intermediate:
Kadabra (1), Mr. Mime (2), Xatu (3), Grumpig (4), Lunatone (5), Solrock (6), Claydol (7), Musharna (8), Sigilyph (9), Beheeyem (10), Pawniard (11), Deino (12), Minior (13)
Rare:
Clefable (1), Wigglytuff (2), Espeon (3), Umbreon (4), Absol (5), Gothitelle (6), Reuniclus (7), Golurk (8), Bisharp (9), Mandibuzz (10), Zweilous (11)
Special:
Raichu-A (1), Alakazam (2), Garedevoir (3), Gallade (4), Hydreigon (5)
Legendary:
Latias (1), Latios (2), Jirachi (3), Deoxys (4), Giratina (5), Cresselia (6), Victini (7), Yveltal (8), Tapu Lele (9), Solgaleo (10), Lunala (11), Necrozma (12), Cosmog (13), Cosmoem (14), Magearna (15)

Ruined Manor

An old human settlement that has fallen into complete disrepair. The sprawling manor, tucked from view by the east edge of The Woods and perched on the sharp cliffs of the sea there, seems like it will fall at any moment. The ocean breeze wails and creaks through its insides, slowly peeling shingles from its tattered roof and paneling from its outside walls. The wrought iron fence that races around the perimeter has only one creaky, gated entrance facing toward The Woods. The trees within its confines have withered to skeletons. The dilapidated house isn’t exactly safe, but the powerful Ghost and Dark types that it attracts are irresistible for some Trainers.

Common:
Ratatta (1), Ratatta-A (2), Spearow (3), Spinarak (4), Unown (5), Poochyena (6), Woobat (7)
Uncommon:
Meowth (1), Meowth-A (2), Drowzee (3), Houndour (4), Shuppet (5), Duskull (6), Chingling (7), Bronzor (8), Pumpkaboo (9)
Borderline:
Raticate (1), Raticate-A (2), Fearow (3), Gastly (4), Ariados (5), Murkrow (6), Misdreavus (7), Mightyena (8), Sableye (9), Drifloon (10), Swoobat (11), Yamask (12), Litwick (13), Noibat (14)
Intermediate:
Persian (1), Persian-A (2), Haunter (3), Hypno (4), Marowak-A (5), Houndoom (6), Banette (7), Dusclops (8), Chimecho (9), Mismagius (10), Honchkrow (11), Bronzong (12), Cofagrigus (13), Zorua (14), Honedge (15), Gourgeist (16), Noivern (17), Mimikyu (18), Dhelmise (19)
Rare:
Drifblim (1), Spiritomb (2), Zoroark (3), Lampent (4), Doublade (5)
Special:
Gengar (1), Dusknoir (2), Chandelure (3), Aegislash (4)
Legendary:
Mewtwo (1), Darkrai (2), Meloetta (3), Guzzlord (4), Marshadow (5)

Enigma Ruins​

Within this cave system lies an abandoned laboratory, tucked away and only recently discovered. The experiments there seem to have warped the very fabric of space and time; the area’s very existence is unstable. It unpredictably creates realities of other areas of the Park within itself, allowing Trainers to taste many of the Park’s areas without having to commit to any one. There’s no telling what this mysterious place will give you. Has all Pokemon! When rolling an Encounter List, roll a random location for each encounter, then its Pokemon.

List by: Staff of the National Park

 

Last edited by K'sariya on 3 December 2017